
Chapters and acts
Group the map without flattening it into a spreadsheet. Filter down when the whole story is more than you need to see.
Scyn turns scenes, beats, and plot threads into a visual story map. See what connects, find what does not, and reshape the chain before a weak turn costs you a draft.
The Hollow Sea
Act II · The charts

Scenes become movable cards
Arrows show what changes next
Account-backed on Free
Your active project follows you across devices.
One novel, up to 100 scenes
Use acts, chapters, links, filters, and snapshots before you choose Pro.
No credit card
Start with a blank map or template.
A scene card carries only what helps you reason: a title, an optional note, its place in the structure, and a colour you choose. Directional connections turn that collection into a story you can inspect.
Capture a scene or beat as a movable card with a title, note, chapter, and writer-chosen colour. Start with what you know; arrange it when the shape emerges.

Draw a directional connection and add a plain-language label when the relationship needs context. The chain shows where a turn is earned—and where it is missing.

Group scenes by chapter and act while leaving the canvas free for spatial thinking. Rearrange the structure without rebuilding a separate outline.

Filter by chapter, act, or colour to reduce a complicated map to the part you are revising. Colour stays a flexible highlighter rather than a forced taxonomy.

Export the map as PNG on Free or PDF on Pro for workshops, revision notes, and conversations outside Scyn.

The same map
Returned to reading order

Story Mode puts the scenes from your map back into chapter order and keeps each cause visible. Read the chain without giving up the spatial view that built it.
Reorder the structure once. The map and reading view reflect the same story.
Scyn stays the visual logic layer beside your writing app rather than replacing it.
Put down the scenes and beats you already know. A partial map is enough to reveal what the story is asking for next.
Draw the consequence, decision, or reveal that moves one scene into another. If the link is hard to name, inspect the gap.
Move scenes, merge beats, and cut dead threads while the whole chain stays visible. Structure becomes something you can handle.
Follow the mapped scenes in Story Mode or share a read-only map for feedback grounded in the same structure.
Chapters and acts keep a long story navigable. Sharing and export make the structure useful when the conversation moves beyond your screen.

Group the map without flattening it into a spreadsheet. Filter down when the whole story is more than you need to see.

Send a read-only link on Pro, or keep a stable PNG or PDF for a workshop, editor, or revision session.
You add scenes, draw the links, tag chapter and colour, then read the chain in Story Mode.
Put a scene or beat on the canvas as a movable card. Give it a title, and add a note when the event needs more than a name. Assign a chapter and a writer-chosen colour, or leave both empty for now. Start with the events you already know. Arrange the cards later, once the shape emerges. The first card does not need a final place on the canvas.
Draw a directional connection from one scene to the next when the first event produces the second. Add a plain-language label when the relationship needs context. The chain then shows where a turn is earned and where it is missing. If you cannot name the link, inspect that gap. The label is optional free text in your own words. Leave it blank when the direction is enough.
Group scenes by chapter and act so the long view stays readable while the canvas stays free for spatial thinking. Rearrange the structure on the map without rebuilding a separate outline. Colour is a writer-chosen highlighter you apply to cards. When the map grows dense, filter by chapter, act, or colour and reduce it to the part you are revising.
Open Story Mode to put the scenes from your map back into chapter order. Each cause stays visible as you read the chain in sequence. Reorder the structure once. The map and the reading view stay on the same story. Follow the mapped scenes from the first beat to the last. Keep drafting in the writing app you already use. Scyn stays the visual logic layer beside it.
Three limits worth knowing before you put a novel on the map.
You own the map. Your story lives in your account and is never used to train AI models, sold, or mined for advertising. Sign in on any device and the map follows you, on Free as well as Pro. Free covers one novel, up to 100 scenes. You can export a copy of the map whenever you want one.
Export the map as PNG on Free, or as PDF on Pro. Use the file in a workshop, in revision notes, or in a conversation that happens outside Scyn. Those are the two formats. The export is a stable copy of the map you already built.
Scyn is a single-writer tool. You edit the working map. On Pro you create an unlisted, read-only link for an editor, agent, or writing group. They can discuss the same sequence and causal chain. They cannot touch the working map. There is no real-time multiplayer editing.

Why spatial planning exposes structural gaps that a linear outline can hide.

A practical route from the first known beat to a complete working structure.

Structure a multi-POV novel with balanced pacing, aligned timelines and connected character arcs.
Free: one novel up to 100 scenes · No credit card